2012

Transactional Funding
Transactional Funding

I integrated a client's WordPress site with the Recurly API via a custom plugin.


Bop It! Smash
Bop It! Smash

I managed the data interchange behind iOS app Bop It! Smash with JSON, including user segmentation and in-app promotions.


Conscious Creations Jewelry
Conscious Creations Jewelry

I customized a website template for a freelance client.


Dylan Jones
Dylan Jones Website

I coded a personal portfolio website for a freelance client.


2011

Ultimate Battle Zombies
Ultimate Battle Zombies

I was responsible for all data interchange behind iOS game Ultimate Battle Zombies and developed several mobile websites used in-app.


My Pet Zombie
My Pet Zombie

I worked on the backend for the My Pet Zombie in-app purchase store and was responsible for all data interchange with JSON.


Twitter
Twitter Aggregator

A Twitter feed aggregator that measures and visualizes word frequency in real-time tweets. Written in PHP and Processing.


Profile Pic Maker
Profile Pic Maker

A profile picture uploader, editor and cropper capitalizing on Facebook's new layout. Written in PHP, JavaScript/jQuery, Ajax, and the PHP library ImageMagick.


2010

Bomb Break
Bomb Break

A final project using the Stroop Effect as a game mechanic, featuring an in-depth story line alongside fast-paced gameplay. Written in ActionScript 3.0.


GRESSS
GRESSS Website

I designed and coded a simple website for a freelance client.


Cellpocalypse
Cellpocalypse

A weekend prototype exploring the needs of cooperative play: two players must work together to protect a cell from incoming viruses. Written in ActionScript 3.0.



2009

Mini-Mania
Mini-Mania

A final project illustrating the difference between a game and a 'toy'. Randomly generated tracks provide the player with an infinite number of new obstacles! Uses 2D game physics and a pixel-perfect collision detection library.


BigMack
Big Mack Attack

An exercise in raising awareness of a social issue through a game. One player navigates through each floor of a fast-food company's headquarters in order to save the city from obesity.



2008

Greeps
Greeps Contest Entry - 2nd Place Winner

My submission to DU's Greenfoot Greeps Contest. The goal was to collect the most tomatoes by modifying ONLY the greeps' behavior (no extra memory allocation permitted).



2007

SpaceFighter
Space Fighter

My first Java project, originally created in Greenfoot and rewritten in Processing. Maneuver through increasingly cluttered, randomly-generated asteroids to get a highscore.



2006

iKick
iKick

A fully-functional mIRC bot that took 4 years and over 10,000 lines of code.