I'm a remote Software Developer living in San Jose, CA with a passion for problem-solving, learning & sharing knowledge, and effective communication.
I managed the data interchange behind iOS app Bop It! Smash with JSON, including user segmentation and in-app promotions.
I coded a personal portfolio website for a freelance client.
I was responsible for all data interchange behind iOS game Ultimate Battle Zombies and developed several mobile websites used in-app.
I worked on the backend for the My Pet Zombie in-app purchase store and was responsible for all data interchange with JSON.
An exercise in raising awareness of a social issue through a game. One player navigates through each floor of a fast-food company's headquarters in order to save the city from obesity.
I grew up in Minnesota thinking I wanted to be an English teacher, expanding to pursue other languages (Hebrew, Spanish, and French) until my first year of college at the University of Denver. I helped a friend with her Java homework one night and enjoyed it so much I switched majors, earning my Bachelor's degree in Computer Science with a focus in Digital Media and Game Development.
During high school I discovered my love for computers and programming through Internet Relay Chat and the MMORPG RuneScape, which led me to my first coding project spanning 4 years and containing over 10,000 lines of code.
Currently, I'm a Lead Developer on a lively fully-distributed team at Tighten. I spend my days developing a variety of modern web and mobile applications using tools like Laravel, VueJS, and NativeScript.
When I'm not programming I enjoy playing with my beagle mix Sudo, reading (often about programming), singing a cappella, playing video games, obstinately chatting on IRC, and drinking copious amounts of coffee.